He gets a shield that absorbs 300 damage. So, what are you waiting for? Chain Heal is a 'smart'heal and always jumps to the eligible target with the largest health deficit in range. send pet then heal aimed shot and DPS and stand far away and pull aggro while dpsing. Chain Heal is very very very effective with a combination of a ton of plus healing which will significantly help your raid. Commentaire de 42998 With the changes made in 3.0 and assuming you have the Glyph of Lesser Healing Wave (which impoves your LHW by 20% if the target also has Earth Shield on them), this could once again become the best totem for 5-10 … Increases healing done by your Chain Heal spell to targets beyond the first by 15%, but decreases the amount received by the initial target by 10%. Pure HoTs wont proc the trinket. Spiritwalker's Grace is an amazing ability that grants casting while moving. Combined with the jumping distance of Chain Heal, it works very well for all situations. Wowhead Wowhead Chain Heal. Keep Earth Shield up on your target, and mash the Chain Heal button. The way I do it is to lay a fire trap, send the pet in (growl auto) and put serpent sting on him. When the Son of Hakkar is ready, move quickly to kill them, and jump into the poison. Each jump is 50% as effective as the previous target. Комментарий от 112049 picked this up tonight while my guild was doing a throw back run through aq. Shamans are one of the most desired party members in WoW Classic, as they bring healing (Chain Heal, Healing Stream Totem and Healing Wave), vastly increased damage for all kinds of groups (Tranquil Air Totem, Windfury Totem and Strength of Earth Totem) and unrivaled utility for the group (Tremor Totem, … Wowhead Wowhead Chain Heal. You only have 10min to kill Hakkar so pull out all your hat-tricks. The chain cannot jump back to heal the same target more than once. Wowhead Wowhead. If cast on a party member, the heal will only jump to other party members. 15 seconds for a 2min (1min with Graceful Spirit) cooldown is pretty good uptime for such a strong spell. 4pc : Increases the amount healed by your Chain Heal ability by 5%. The chain cannot jump back to heal the same target more than once. Chain Heal: Rank 1; 260 mana: 40 yd range; 2.5 sec cast: Heals the friendly target for 320 to 369, then jumps to heal additional nearby targets. Heals 4 total targets. with 1k +healing you can shoot 3 lesser healing waves at once. Download the client and get started. :) your good! should be down to 50%hp then wing clip + raptor strike feign death - send pet in for 5 seconds -while u heal your pet-then stand far aimed shot and all the dps u can do. With Chain Heal, it requires only 2.5 sec and off-tank/melee do not get hit as much as main tank. The Restoration Tree is your bread and butter as a Shaman healer, allowing you to heal for large amounts efficiently. Free classic.wowhead.com To heal 3 people with lesser healing way requires 1.5 sec x 3 = 4.5 sec. You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles! He gets a shield that absorbs x*0.15 damage. 2pc : Set reducing the mana cost of Chain Heal by 10% Meaning depending on how often you cast Chain Heal it can vary. Improved Healing Wave decreases your Healing Wave 's cast time by up to 0,5 seconds. Melee DPS Start DPS after sunders. Healing is reduced by 30% with each jump. How does the trinket work with HoTs like Renew? If cast on a party member, the heal will only jump to other party members. Chain Heal - Spells - WoWDB Heals the friendly target for, then jumps to heal the 2 most injured nearby allies. More haste you have, More MP5 you will get if you cast it non stop. In the Restoration Shaman Specialization Abilities category. Heal Player n for x hp. I just heal main tank continuely and it keeps all other people in good shape as well :D. It does not only heal people in your group but also heal people in our raid. The bounce radius is 12.5 yards. You might want to proof-read your comments before posting them. Then I just chain heal the pet, allowing an autoshot between each heal, refreshing serpent sting when it wears off. Talented healing way and 8 peice EF heals 3 people for a total of 4,600 hp for 655 mana and I didn't even factor in +healing gear in which healingwave receives more since its a 3 seconds cast compared to lesser … You can heal whole raids with Chain Heal, and heal them well. Healing modifiers / crits / mastery are not carried through the chain. Imagine a normal Chain Heal without the glyph. Learn how to use this in our class guide. The chain cannot jump back to heal the same target more than once. He gets a shield that absorbs x*0.15 damage. For each jump the healing done is reduced by 40%, meanin… Simply browse for your screenshot using the form below. Heal Player 2 for 2000 hp. 3. 10k First Heal - 7k First Jump - 4,9k second jump - 3430 third jump = 25330 Total Heal When you buff Chain Heal with 1) Focused Insight 2) Unleash Life 3) Riptide on first target, it buffs the whole chain. it worked perfectly for me, and i feel like it worked extra well for me tonight because i was testing a 0/31/40 build - (dual wielding earth living weapons and spamming chain heal with the chain heal and earth living glyphs) - pop my … Chain Heal. Healing Stream Totem – Summons a totem at your feet for 15 seconds that heals an injured party or raid member within 40 yards for every 2 seconds. The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website! The bounce radius is 12.5 yards. ALL DPS MUST HAPPEN AT ONE-HUNTERS MARK TOO … Chain Heal: Rank 3; 405 mana: 40 yd range; 2.5 sec cast: Heals the friendly target for 551 to 630, then jumps to heal additional nearby targets. This is a significant healing gain, and should always be taken whenever you are considering using this spell a lot, typically for … They kind of fixed that with high tide and a big fat buff to chain heal, fortunately. I would not imagine it stacking with other HoTs like rejuvenation, but the instant heal of regrowth would … I just heal main tank continuely and it keeps all other people in good shape as well :D. It does not only heal people in … Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen. Please keep the following in mind when posting a comment: Your comment must be in English or it will be removed. Since the targets are linked into a chain, the third target must be in range of the second target but does not have to be within range of the first target. Chain Heal – Heals the friendly target, then jumps to heal the 2 most injured nearby allies (3 for Restoration). Healing is reduced by. so u can say its MAXIMUM value is "X" but you really cant even say that. Eventually I either overaggro the pet through heals, or it will die from the mass of stacked dots outstripping the healing. Chain Heal’s range being cut to 10 yards is a travesty. Heals the friendly target for 5, then jumps to heal the most injured nearby party or raid members. I literally had raid logs where I only cast a single-digit number of chain heals during the entire evening. with 1k +healing you can shoot 3 lesser healing waves at once. Chain Heal has a separate chance to criton each target. Like in Uldir chain heal was quite literally worthless to cast because it didn't heal at all enough to be worth the mana cost. Chain Heal jumps to 1 additional target. The … Heals 3 total targets. Chain Heal is a 'smart' heal and always jumps to the eligible target with the largest hit pointsdeficit in range. Chain Heal is very very very effective with a combination of a ton of plus healing which will significantly help your raid. With absolutely no warning or justification, it feels absolutely awful that such a massive change has had no documentation or even a hint of acknowledgement. Simply type the URL of the video in the form below. Imagine a normal Chain Heal without the glyph. You might want to proof-read your comments before posting them. He gets a shield that absorbs 300 damage. Casting Chain Heal makes your next Chain Lightning instant cast[and deal 50% increased damage]. Heal Player n for x hp. Please keep the following in mind when posting a comment: Your comment must be in English or it will be removed. How does the trinket work with HoTs like Renew? Screenshots containing UI elements are generally declined on sight, the same goes for screenshots from the modelviewer or character selection screen. The bounce radius is 12.5 yards. Pure HoTs wont proc the trinket. Kommentar von 7293 Since the target are linked into a chain, the third target must be in range of the second target but does not have to be within range of the first target. Each jump reduces the effectiveness of the heal by 50%. Casting Chain Lightning makes your next Chain Heal instant cast[and consume no mana]. Heals the friendly target for 5, then jumps to heal the most injured nearby party or raid members. Since the targets are linked into a chain, targets must be within range of each other, in order of "bounce". This effect will usually hit the entire raid, heal your groups, but avoid big heals unless the party member is very low. So, totems that improve Chain Heal and Healing Wave are arguably better than this. Healing modifiers / crits / mastery are not carried through the chain. Chain Heal is a 'smart' heal and always jumps to the eligible target with the largest hit pointsdeficit in range. I would not imagine it stacking with other HoTs like rejuvenation, but the instant heal of regrowth would … Each jump is 50% as effective as the previous target. Simply browse for your screenshot using the form below. 10k First Heal - 7k First Jump - 4,9k second jump - 3430 third jump = 25330 Total Heal When you buff Chain Heal with 1) Focused Insight 2) Unleash Life 3) Riptide on first target, it buffs the whole chain. Heals the friendly target for, then jumps to heal the 2 most injured nearby allies. 3. Healing wave is the BEST heal (save chain-heal set bonus) shamans get and the best heal per mana ratio. You can heal whole raids with Chain Heal, and heal them well. Simply type the URL of the video in the form below. Chain Heal has a separate chance to criton each target. During heroic week (the week when normal and heroic difficulty raids open), a few crit heavy builds showed up. 4. So, what are you waiting for? To heal 3 people with lesser healing way requires 1.5 sec x 3 = 4.5 sec. Glyph of Chain Heal; Major Glyph; Use: Permanently teaches you this glyph. With Chain Heal, it requires only 2.5 sec and off-tank/melee do not get hit as much as main tank. 3. Download the client and get started. Heals 3 total targets. In the next build, Chain Heal should be back to a 15 yd jump range. So it was no surprise a lot of people starting building their artifact like this (19 traits): It is important to realize that our ‘golden traits’ are not that … Heal Player 2 for 2000 hp. Healing is reduced by 30% after each jump. 2. Healing is reduced by 30% with each jump. You can also use it to keep track of your completed quests, recipes, mounts, companion pets, and titles! Chain Heal: Rank 5; 540 mana: 40 yd range; 2.5 sec cast: Heals the friendly target for 826 to 943, then jumps to heal additional nearby targets. 4. The Wowhead Client is a little application we use to keep our database up to date, and to provide you with some nifty extra functionality on the website! Chain Heal spam could actually work with early gear levels. Heals 3 total … With Chain Heal , it requires only 2.5 sec and off-tank/melee do not get hit as much as main tank. It holds a particular appeal because it will minimize the amount of overhealing you do, since it jumps to targets that … If cast on a party member, the heal will only jump to other party members. And mash the chain can not jump back to a 15 yd jump range heal should be back heal. This effect will usually hit the entire raid, heal your groups but. While dpsing other party members through aq that absorbs x * 0.15 damage the mass of stacked outstripping... 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